Friday, April 13, 2012

[BUG report] UEF Artillery problems

[:1]I've experienced this with both fortified and long range artillery, in several (not all) games.
Once the artillery goes up, nothing happens. Artillery does not engage automatically.
Manually selecting a target seems to wake it up.
Long range artillery does not fire on targets that are outside it's normal range, but inside it's extended range (extended through the tech upgradge). Manual targetting does not fix this.
I have a 4v4 skirmish replay that demonstrates this problem if required.|||The long-range artillery bug has been discovered. It's because the artillery shell does not have the required muzzle velocity to travel that far. It's like trying to snipe a person a mile away with a pistol. An increase in the blueprint value for muzzle velocity can fix this.|||Thanks.
Do we think that's why it doesn't engage right after being built too?|||I'm not sure about that. Long-range artillery seems to engage automatically for me.

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