Monday, April 23, 2012

Gpgnet problems.

Hi,



I have a weird problem with gpgnet i will try to explain it:



When I join a game or host a game evrything works fine but when someone is going to connect to the game lobby gpgnet or supcom freezes. Other people get the message: Host timed out keep trying or exit but when they are in the game lobby it unfreezes. But because this problem a lot of people leave the game. I hope you understand my problem and can help me with this.



btw. I have a new pc and I can run supcom.

My operating system is windows 7.|||just to check is FA allowed infirewall and are ALL the ports open? for FULLy connectity for gpgnet??|||I have opened these ports:



6112

9103

30350

30351

9103

6112

6500

27900

27901

29910



I added forged alliance to my firewall but its still not working.|||was it an auto expention or a manual input for the firewall|||it was already on the list.|||try reinstlling the games as an admin and run the patch as an admin 2 thats the only think i can think of|||How can I run the patch as admin? it patche auto|||http://forums.gaspowered.com/viewtopic.php?t=39968&highlight=

go there :D



to patch out of gpgnet :D|||thnx!|||nps always here to help|||While I was playing my game freezes and I got this message:

Unhandled exception:



Ongeldige toegang tot geheugenlocatie.





Program : C:\Program Files\THQ\Gas Powered Games\Supreme Commander - Forged Alliance\bin\ForgedAlliance.exe

Cmd line arguments : /profile Davidoffo /gpgnet 127.0.0.1:49930



Callstack:

Unknown symbol (address 0x008d3ecc)



Last 100 lines of log...



info: GPGNET: sending nat packet to 83.197.33.240:6112

info: GPGNET: received nat packet from 85.147.16.215:6112

info: GPGNET: received nat packet from 85.147.16.215:6112

info: GPGNET: received nat packet from 83.197.33.240:6112

info: GPGNET: sending nat packet to 85.147.16.215:6112

info: GPGNET: sending nat packet to 83.197.33.240:6112

info: GPGNET: received nat packet from 85.147.16.215:6112

debug: Loading module '\000/units/uea0107/uea0107_script.lua\000'

debug: Loading module '\000/units/ueb0201/ueb0201_script.lua\000'

debug: Loading module '\000/units/uaa0102/uaa0102_script.lua\000'

debug: Loading module '\000/units/uas0202/uas0202_script.lua\000'

debug: Loading module '\000/projectiles/sifthunthoartilleryshell01/sifthunthoartilleryshell01_script.lua\000'

debug: Loading module '\000/projectiles/sifthunthoartilleryshell02/sifthunthoartilleryshell02_script.lua\000'

debug: Loading module '\000/units/uab4202/uab4202_script.lua\000'

debug: Loading module '\000/units/uel0208/uel0208_script.lua\000'

debug: Loading module '\000/projectiles/aaasonicpulse02/aaasonicpulse02_script.lua\000'

warning: Error running OnRelease script in : ...liance\gamedata\lua.scd\lua\ui\game\construction.lua(832): Game object has been destroyed

stack traceback:

[C]: in function `SetAlpha'

...liance\gamedata\lua.scd\lua\ui\game\construction.lua(832): in function `OnRolloverEvent'

...d alliance\gamedata\mohodata.scd\lua\maui\button.lua(131): in function <...d alliance\gamedata\mohodata.scd\lua\maui\button.lua:122>

debug: Loading module '\000/units/ual0104/ual0104_script.lua\000'

debug: Loading module '\000/units/ues0203/ues0203_script.lua\000'

debug: Loading module '\000/units/ueb0202/ueb0202_script.lua\000'

debug: Loading module '\000/units/ueb1106/ueb1106_script.lua\000'

debug: Loading module '\000/units/ueb2301/ueb2301_script.lua\000'

debug: Loading module '\000/units/uab0302/uab0302_script.lua\000'

debug: Loading module '\000/units/xal0203/xal0203_script.lua\000'

debug: Loading module '\000/projectiles/aifbombgraviton01/aifbombgraviton01_script.lua\000'

debug: Loading module '\000/units/uas0203/uas0203_script.lua\000'

debug: Loading module '\000/projectiles/aaazealotmissile01/aaazealotmissile01_script.lua\000'

debug: Loading module '\000/units/uab3201/uab3201_script.lua\000'

debug: Loading module '\000/units/xas0204/xas0204_script.lua\000'

debug: Loading module '\000/units/xaa0305/xaa0305_script.lua\000'

debug: Loading module '\000/projectiles/tifnapalmcarpetbomb01/tifnapalmcarpetbomb01_script.lua\000'

debug: Loading module '\000/units/ueb2204/ueb2204_script.lua\000'

debug: Loading module '\000/units/uel0307/uel0307_script.lua\000'

debug: Loading module '\000/units/ual0307/ual0307_script.lua\000'

debug: Loading module '\000/units/uea0104/uea0104_script.lua\000'

debug: Loading module '\000/units/ueb1201/ueb1201_script.lua\000'

debug: Loading module '\000/units/uas0201/uas0201_script.lua\000'

debug: Loading module '\000/units/ueb4201/ueb4201_script.lua\000'

debug: Loading module '\000/units/xsb1202/xsb1202_script.lua\000'

debug: Loading module '\000/units/uab2301/uab2301_script.lua\000'

info: *AI DEBUG: ARMY 3: Already Attached units adding to pool

debug: Loading module '\000/units/xsb0103/xsb0103_script.lua\000'

debug: Loading module '\000/units/uab0301/uab0301_script.lua\000'

debug: Loading module '\000/units/uab2204/uab2204_script.lua\000'

info: *AI DEBUG: ARMY 3: Already Attached units adding to pool

debug: Loading module '\000/units/ual0205/ual0205_script.lua\000'

debug: Loading module '\000/units/xsb0201/xsb0201_script.lua\000'

debug: Loading module '\000/units/dea0202/dea0202_script.lua\000'

debug: Loading module '\000/units/uas0103/uas0103_script.lua\000'

debug: Loading module '\000/units/uaa0104/uaa0104_script.lua\000'

info: *AI DEBUG: ARMY 4: Already Attached units adding to pool

debug: Loading module '\000/projectiles/aaazealotmissile02/aaazealotmissile02_script.lua\000'

debug: Loading module '\000/projectiles/adfquantumcannon01/adfquantumcannon01_script.lua\000'

debug: Loading module '\000/units/uab3102/uab3102_script.lua\000'

debug: Loading module '\000/units/ueb3201/ueb3201_script.lua\000'

debug: Loading module '\000/units/ueb0203/ueb0203_script.lua\000'

debug: Loading module '\000/units/uab5102/uab5102_script.lua\000'

debug: Loading module '\000/units/xsl0208/xsl0208_script.lua\000'

debug: Loading module '\000/units/xsb1106/xsb1106_script.lua\000'

debug: Loading module '\000/units/xss0103/xss0103_script.lua\000'

debug: Loading module '\000/units/xsb0202/xsb0202_script.lua\000'

debug: Loading module '\000/units/uab4201/uab4201_script.lua\000'

debug: Loading module '\000/units/ual0309/ual0309_script.lua\000'

debug: Loading module '\000/units/xsb2301/xsb2301_script.lua\000'

debug: Loading module '\000/units/xsb1201/xsb1201_script.lua\000'

debug: Loading module '\000/projectiles/aaafizz01/aaafizz01_script.lua\000'

debug: Loading module '\000/units/uab1302/uab1302_script.lua\000'

debug: Loading module '\000/units/uaa0302/uaa0302_script.lua\000'

debug: Loading module '\000/units/uab1301/uab1301_script.lua\000'

debug: Loading module '\000/units/uea0204/uea0204_script.lua\000'

debug: Loading module '\000/units/ues0103/ues0103_script.lua\000'

debug: Loading module '\000/units/ueb2109/ueb2109_script.lua\000'

debug: Loading module '\000/units/xsb2204/xsb2204_script.lua\000'

debug: Loading module '\000/units/uab4301/uab4301_script.lua\000'

debug: Loading module '\000/units/xss0203/xss0203_script.lua\000'

debug: Loading module '\000/units/xsa0104/xsa0104_script.lua\000'

info: *AI DEBUG: ARMY 6: Already Attached units adding to pool

debug: Loading module '\000/projectiles/aantorpedo01/aantorpedo01_script.lua\000'

debug: Loading module '\000/projectiles/sdfshieeihautocannon01/sdfshieeihautocannon01_script.lua\000'

debug: Loading module '\000/units/xsb4201/xsb4201_script.lua\000'

info: *AI DEBUG: ARMY 4: Already Attached units adding to pool

debug: Loading module '\000/units/xsb3201/xsb3201_script.lua\000'

debug: Loading module '\000/units/uab3104/uab3104_script.lua\000'

debug: Loading module '\000/projectiles/taalightfragmentationshell01/taalightfragmentationshell01_script.lua\000'

debug: Loading module '\000/units/uab5202/uab5202_script.lua\000'

info: *AI DEBUG: ARMY 4: Already Attached units adding to pool

debug: Loading module '\000/projectiles/saaolarisaaartillery06/saaolarisaaartillery06_script.lua\000'

info: *AI DEBUG: ARMY 4: Already Attached units adding to pool

debug: Loading module '\000/units/xes0205/xes0205_script.lua\000'

debug: Loading module '\000/units/xes0102/xes0102_script.lua\000'

info: *AI DEBUG: ARMY 4: Already Attached units adding to pool

info: *AI DEBUG: ARMY 4: Already Attached units adding to pool

debug: Loading module '\000/projectiles/saashleoaagatlinggun05/saashleoaagatlinggun05_script.lua\000'

info: *AI DEBUG: ARMY 4: Already Attached units adding to pool

debug: Loading module '\000/units/uab0303/uab0303_script.lua\000'

debug: Loading module '\000/units/uab2108/uab2108_script.lua\000'

debug: Loading module '\000/units/xsb0203/xsb0203_script.lua\000'

debug: Loading module '\000/projectiles/taarailgun03/taarailgun03_script.lua\000'

debug: Loading module '\000/units/uea0203/uea0203_script.lua\000'

warning: Unable to load texture: c:\program files\thq\gas powered games\supreme commander - forged alliance\gamedata\units.scd\units\uel0001\uel0001_albedo.dds|||If you have a logitech webcam uninstall the drivers.



Always run GPGnet and any standalone patches as admin as well as the game itself.



Also in case anyone is wondering, "Ongeldige toegang tot geheugenlocatie." means "Invalid access to memory location." (literally translated)

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