Monday, April 16, 2012

[bug sc2] multiplayer + nukes = sometimes dead game

I've had a few matches where someone nukes another person and after being nuked the entire match is completely frozen -- people can talk and chat to each other, the video is rendering fine and everything is responsive, but it's like someone pressed pause in the game.



And there's no unpause, so the match officially becomes unplayable and everyone has to leave (or else stare at a wallpaper version of supcom2 i guess)|||There is a bug when using Hunker command that does exactly what you have described.



Did any of used it when the "Strategic launch detect" voice was hurt?



That could be the reason.|||that's lame. it's quite possible that happened. so it's hunker that's the issue?

No comments:

Post a Comment